Take-Two has revealed a significant expansion for Sid Meier's Civilization VII: Earthrise that adds a focus on spacefaring ambitions and active climate management to the global strategy experience.
The add-on lets civilizations evolve from "ancient stargazers" into builders of interplanetary missions. In the eras of antiquity and exploration, players can study celestial bodies to earn strategic bonuses. As civilizations enter the modern and atomic eras, they will be able to found space agencies and send expeditions to the moons and planets of the Solar System. Successful missions will uncover new resources and planetary features that in turn drive development back on Earth.
Beyond space programs, the expansion brings new mechanics for directly shaping the environment. Players will gain access to new units and technologies that can alter terrain and modify empire tile bonuses. There are also tools designed to address intensified natural disasters and global warming — including options aimed at reversing climate change. Specializing in biomes such as tundra, desert, and tropics will provide distinct strategic benefits.
"Earthrise" will also add new civilizations and leaders; Take-Two says further details about those additions will be revealed in the months ahead.