The Japanese studio Koei Tecmo has outlined its slate for the fiscal year ending March 2027, mixing a handful of headline AAA projects with a steady flow of smaller releases. The Q1 financial update says that by the end of FY2027 the company expects to ship six major titles for PC and consoles. Separately, roughly 19 mid-scale games are planned, plus two proprietary online/mobile projects and a number of still-unannounced efforts.
What the company means by "major" isn’t vague: franchises like Wo Long and Nioh fall into that bucket. By contrast, mid-scale work covers series such as Atelier, long-running strategy entries like Nobunaga’s Ambition, remasters of older games, etc. Koei Tecmo has been hiring more staff recently and frames the move as an attempt to boost both output and polish — at least, that’s the stated aim.
Industry outlet GameBiz points out a recurring theme in the studio’s messaging: don’t hinge the business on one or two giant releases. With dev costs climbing, a single AAA hit is a risky linchpin. So the strategy tilts toward a mix of mid-scale titles, remasters and ports (Switch 2 is specifically mentioned) to keep revenue steadier, rather than a lone big gamble.
From the projects already in the open, Wo Long 2: Wings of Ember (Team Ninja) and Attack on Titan 3 (Omega Force) are the two big-name releases drawing the most attention. Many other projects remain under wraps — including a secretive title codenamed FUJI that reportedly has some government backing — so further reveals are likely before long.
Source: GameBiz