Revenue of the popular gacha game Snowbreak: Containment Zone in July 2026, according to estimates, was under $5,000 USD — a sharp fall vs. the roughly $1 million/mo it was pulling in before the spring scandal (approx. figures).
The proximate cause was a 66-day offline stretch (Mar 2–May 8, 2026). Servers went dark amid noise over a planned collab with China Post; Chinese outlets and social platforms blasted the partnership, saying the game's fanservice clashed with the postal service's public image. The tie-up was scrapped and the studio declared an indefinite "technical maintenance" period.
When the game returned on May 8, Amazing Seasun Games rolled out forced censorship: several revealing costumes and other assets were altered to meet tighter regulatory expectations. That move drove away a chunk of the player base — the players who stuck around for the, well, adult-oriented fanservice (i.e., the very thing that set the title apart).
Downtime + fading interest + removal of the game's signature content = a collapse in income. In July the project pulled in roughly $4,800 USD (approx. $4.8k), leaving it near the bottom among gacha titles that month.