Developers from a small independent studio put out a final note to players as ReStory: Chill Electronics Repairs nears release. Two days remain until launch; the team is polishing the build and pre-answering the most common questions about price, playtime, and platforms. The title has already drawn roughly 700k additions to Steam wishlists — not bad for an indie.
Price details: the US base price is $20 (USD). For Russian-speaking regions the store shows 499 rubles (RUB). At release there’ll be a launch discount of 10% on the base edition, plus themed bundles that pair the game with other titles for extra savings.
Playtime: expect about 15+ hrs to see the main storyline through. Choices in the plot, wide device tweaking, and steady streams of online repair orders are meant to keep players coming back rather than wrapping things up in one go.
Platforms: the release lands on Win and macOS simultaneously. On the Steam Deck the game will be listed as “Playable” at launch; the devs aim to add the full Deck verification a bit later.
Content vs. demo: the full game expands beyond the demo with new mechanics, tool upgrade options, and a roster of familiar, nostalgia-tinged gadgets. The story campaign brings distinct NPCs — one notable character is a musician prepping for a big event in Akiba.
Workshop options have grown too. You’ll be able to repaint walls, swap shelving, place decor, and rework workbenches to your liking.
After launch the team plans active support: bug fixes, QOL updates, and periodic content drops focused on comfort and pacing rather than flashy overhauls. They also asked players to drop suggestions in the comments about which electronic gadgets (old phones? retro consoles? weird calculators?) should hit the repair bench next.